godot-asset-library
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Asset Naming Convention.
The asset-library is still young but in the future a lot of plugins/asset are going to be added and according to my understanding as of 2.1, assets are saved in the addons folder of each progect. A project might require a lot of assets and in it will be easier to manage if we a naming convention is in place and it will also avoid name conflict in the future. So here is my proposal (what i also do). Each plugin folder should be name like plugin-name.author (notice the dash used for separation).
I think this naming convention is better IMO than using url, since not every dev own a website and urls don't tell much.