godot-asset-library
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edits API is losing edit information
Observe:
https://godotengine.org/asset-library/asset/edit/8057
Notice how the godot engine version jumps from 4.0 to 4.3, despite that edit being made over a year before 4.3 was actually released? If you look at the rest of the edits, every single edit after the first one also has 4.3 as the engine version.
Indeed, if you look at an archived copy of the page at around that time, you'll see that the engine version after that edit was made was actually 4.1.
We shouldn't be losing edit information regardless, but this instance in particular presents a major problem: This makes finding historical versions of a library that would be compatible with older versions of Godot basically impossible to do through the API.
I cannot tell if that information is now just straight-up lost or if this is merely a problem with how the edits API does diffs; is this possible to fix?