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Module category in asset library?

Open jonri opened this issue 6 years ago • 1 comments

Godot has several ways to extend its default functionality - GDScript, GDNative libraries, and also modules that are compiled directly into the engine. The first two have a home here in the asset library, but there is no official collection of modules (although there are a couple unofficial ones).

It's understood that modules are not as easy for the user and the download/install functionality would not apply here, but adding a modules category might be a nice way to improve the visibility of the ones that are out there.

jonri avatar Feb 22 '19 20:02 jonri

See also https://github.com/godotengine/godot-asset-library/issues/108

menip avatar Jun 03 '19 04:06 menip