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Export fails when there is no World node in blender

Open metinc opened this issue 8 years ago • 3 comments

To recreate this bug:

  1. Create a cube in blender
  2. add a texture to it
  3. delete the world node
  4. export bug

metinc avatar Jun 27 '17 16:06 metinc

@gregeryb Maybe you could make a pull request ?

StanleySweet avatar Apr 30 '18 14:04 StanleySweet

@StanleySweet I did the thing, if it doesn't get merged here then there's the repository on my profile. The only difference is this fix. Lucky it was a 2 minute job, any longer I would have to demand payment in green jelly beans. https://github.com/gregeryb/collada-exporter

gregdavisd avatar May 01 '18 10:05 gregdavisd

Here is you jelly Bean mate. You deserved it :)

StanleySweet avatar May 01 '18 10:05 StanleySweet