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Godot engine build containers

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Follow-up to https://github.com/godotengine/godot/pull/63225. Draft for now because godot-build-scripts would need further adjustments. And it breaks compatibility for the images I currently use for both 3.5 and 4.0 builds, so I'm...

The readme does not state where output is located, and I haven't been able to figure it out on my own. Where/how do you find the output?

Just today when I tired to compile Godot 3.4.2 my builds with these containers started failing with this error: ``` /usr/lib/mono/msbuild/Current/bin/NuGet.targets(131,5): error : Failed to retrieve information about 'EnvDTE' from...

I'm on Fedora 34 and I didn't have the `patch` tool installed. I'm pretty sure I didn't uninstall it if it was a default package, so I think it isn't...

Trying to run ```sh ./build.sh 3.x mono-6.12.0.147 ``` fails for me in trying to build this container: ``` STEP 1/4: FROM godot-fedora:3.x-mono-6.12.0.147 STEP 2/4: ARG mono_version --> 29b0f1a0983 STEP 3/4:...

While I followed the instructions (and extra clues in GitHub), I couldn't actually get the godot-msvc image to successfully compile anything. However, Docker is capable of running Windows images (ie....

When cloning or changing directories, I often forget which repository doesn't have `godot-` prefixed. Therefore, the repository's existing name `build-containers` should be renamed to `godot-build-containers`, this would be consistent with...

I am not very clear about the content needed in msvc2017.tar package. I tried to use command to generate it, but failed. When building the container, I was prompted to...

Adds a container which can be used to build tvOS binaries. Depends on godotengine/godot#45829 and https://github.com/godotengine/godot-build-scripts/pull/21

I ran http://github.com/hadolint/hadolint per calinou. This resulted in 45 best practices warnings. I fixed all except for using WORKDIR instead of cd, and pinning apt-get installs (and dnf) to specific...