FBX2glTF
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Morph target can not extract normal
Godot version
0.13.1
System information
linux
Issue description
I have a simple fbx with morph targets which blender converteed to glb with morph normal but Fbx2GLTF not
There is the model: https://drive.google.com/file/d/13YsMlEXNDdoW_8hu53CT7ScSLnzc589o/view?usp=sharing
Steps to reproduce
null
Minimal reproduction project
null