godot-go
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Need Windows Game main on windows
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i'm working on reference counting issues, but another major problem i'm encountering is in this ticket around godot virtual functions: https://github.com/godot-go/godot-go/issues/45
just wanted to give an update that godot-go is now running against godot 4.2-dev6. the Dodge the Creeps demo has been updated and runs without crashes on my linux machine.
the demo should run on windows. please give it a try when you have time as i don't have access to a windows machines at this moment. thanks!
Ok thanks for your work, I am using c# godot for a recent project. We'll also try godot-go
i got myself a machine running windows this week. i'll test godot-go against that some time this week and work out the kinks