godot-debug-menu
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Release automation?
Hello :) I was browsing around some godot repo's when I came across this. I'm not using 4.x for my current project yet but I will definitely be trying this in the future. You also gave me some great ideas in here with pre-commit for addressing things like line-endings (something I learned the pain of recently), so I wanted to share an idea I thought may be helpful.
I see that this repo follows semver and keepachangelog. Have you considered adding a github action for managing releases - specifically I think this google-release-please action might be well suited. It would require using conventional commit messages, which may not be a welcome tradeoff for some.
If this is something you might be interested in adding to this repo let me know and we can discuss the idea further!