godot-debug-menu
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Implement recommended thread access to prevent error spam on startup
Hi,
The PR as requested.
I removed the thread safety check, since it does not seem necessary anymore.
I tested it on 4.1 official [970459615] (downloaded recently), on a game with multiple scenes, the errors are not present.
Have a good day,
- Maintainer edit: This closes https://github.com/godot-extended-libraries/godot-debug-menu/issues/11.