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Implement recommended thread access to prevent error spam on startup

Open isirode opened this issue 1 year ago • 4 comments

Hi,

The PR as requested.

I removed the thread safety check, since it does not seem necessary anymore.

I tested it on 4.1 official [970459615] (downloaded recently), on a game with multiple scenes, the errors are not present.

Have a good day,

  • Maintainer edit: This closes https://github.com/godot-extended-libraries/godot-debug-menu/issues/11.

isirode avatar Aug 02 '23 18:08 isirode