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DMP Reverting flights when reconnecting to server.

Open BusterCharlie opened this issue 5 years ago • 1 comments

Environment

  • OS: Server running on a dedicated Windows 7 machine.
  • Mono:

Description

If players leave the server and then return, there are stacks of flights on the launch pad, flights in progress are reverted to previous times. I had a crash of my client (unrelated to DMP) and when I re-joined my satellites in stable orbits had reverted to early mission states, one still on a transit to AP and the other still in the launch phase suborbital trajectory, another flight on the pad. Now I was flying all these launches myself and did not start a new lunch until the prior launch was in it's stable desired orbit.

So in short, DMP seems to be scrambling up and not saving my vessels/missions properly. It's basically corrupting my campaign and making it useless to play because it's going to just destroy all my missions anyway.

I can't find any reliable source of information on this mod that appears up to day so I don't even know if it's a configuration error because many of the settings don't even have any documentation.

I'd love to continue to use DMP in my private multiplayer campaign but I really can't see a way forward if it's not going to save my vessels properly.

The weird thing is there isn't any coherent error or warning in the server, and I don't really have any documentation to explain what all the server messages are, what is normal or to be expected.

BusterCharlie avatar Apr 10 '19 01:04 BusterCharlie

I'm having similar issues, but also including reversed flights being back again after reconnecting.

HurricanKai avatar Jul 14 '19 16:07 HurricanKai