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Launcher crashes after updating PC drivers and reshade

Open lukass96 opened this issue 1 year ago • 0 comments

Update disclaimer

  • [X] Yes, I have checked and my issue is not related to the game updating and plugins not working correctly.

What did you do?

Launcher was working perfectly after patch 6.4. I updated my GPU/PC drivers as well as ReShade after the patch and I started getting the error from the log below. A further XIVLauncher errors pops up as well, but the error window itself crashes and closes before I can capture it in any way.

Step by step:

  1. Updated system drivers
  2. Updated GPU drivers
  3. Installed a newer version of ReShade (5.8.0, was 5.6.0 before)
  4. Attempted to launch the game, receiving the error below.
  5. The game is not launched and XIVLauncher itself crashes/closes.

I can confirm that the game launches successfully through the official launcher. I also attempted to remove all ReShade files, but nothing changed. I can also confirm it was working perfectly just before performing these updates.

I imagine the issue is probably somehow related to ReShade, but I don't think I did anything different than usual though.

Platform

Windows

Wine/Proton runner version

No response

Relevant log output

System.ComponentModel.Win32Exception (0x80004005): Invalid window handle
   at MS.Win32.UnsafeNativeMethods.GetMessageW(MSG& msg, HandleRef hWnd, Int32 uMsgFilterMin, Int32 uMsgFilterMax)
   at System.Windows.Threading.Dispatcher.GetMessage(MSG& msg, IntPtr hwnd, Int32 minMessage, Int32 maxMessage)
   at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   at XIVLauncher.App.DalamudOverlayThreadStart() in D:\a\FFXIVQuickLauncher\FFXIVQuickLauncher\src\XIVLauncher\App.xaml.cs:line 228
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Version: 6.3.4.0
Git Hash: 6.3.4-0-gec64648
Context: Unhandled
OS: Microsoft Windows NT 6.2.9200.0
64bit? True
DX11? True
Addons Enabled? True
Auto Login Enabled? False
Language: English
LauncherLanguage: English
Game path: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY XIV Online

lukass96 avatar May 24 '23 22:05 lukass96