Dalamud
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Prevent GShade/Reshade from applying to ImGui Windows
If possible, prevent Dalamud from being affected by GShade/Reshade post processing effects.
I had the same problem for a long time, but after I updated Windows 10 to version 20H2, the problem disappeared. If you haven't done a Windows update, doing so may fix the problem.
I'm up to date on my Windows updates. After setting the injection delay to 500ms the issue seems somewhat random, and also maybe seems to change depending on which plugins are installed - but not very consistent.
I was having this issue, but it appears to be due to me using multiple monitors. When I had the UI windows on my second monitor, they became heavily distorted by Gshade. When I moved them onto the screen I had the game running on, they looked perfect.
I was having this issue, but it appears to be due to me using multiple monitors. When I had the UI windows on my second monitor, they became heavily distorted by Gshade. When I moved them onto the screen I had the game running on, they looked perfect.
Do you know how you're injecting GShade? It shouldn't happen at all if you're using dxgi mode. If you're using d3d11 or dinput8, ymmv.
I'm using the normal hooking mode, which I believe is dxgi, right?
This issue comes up every once in a while on the ReShade discord and is caused by the multi-monitor windows option. Might be best to force-disable it in case ReShade is detected.
small bump, only because i'm running into it trying to have dalamud plugins on a second monitor while in capturing videos in gpose
here's what it looks like on the 2nd monitor for me: