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feat: DAO SDK
This implement a DAO SDK inspired by DA0-DA0
The code in this PR has been extracted from https://github.com/gnolang/gno/pull/1154 and cleaned (reviews on the previous PR should have been addressed)
It includes:
- Interfaces for the DAO
gno.land/p/demo/dao_maker/dao_interfaces
- A reference implementation for the core of the DAO
gno.land/p/demo/dao_maker/dao_core
- A membership-based voting module
gno.land/p/demo/dao_maker/dao_voting_group
- A single-choice proposal module
gno.land/p/demo/dao_maker/dao_proposal_single
- An example DAO
gno.land/r/demo/dao_maker/dao_realm
- A registry to dynamically interact with any registered DAO using it's address
gno.land/r/demo/dao_maker/dao_registry
For usage see the tutorial, it is integrated into docusaurus
There is an example membership-based DAO at gno.land/r/demo/teritori/dao_realm
that can administer itself and a grc20 token at gno.land/r/demo/teritori/tori
Here is it's GnoWeb Render:
This powers the "Organizations" feature of Teritori dApp on Gno as shown below
The DAO creation UI uses a Gno template and instantiates a new realm.
Contributors' checklist...
- [x] Added new tests, or not needed, or not feasible
- [ ] Provided an example (e.g. screenshot) to aid review or the PR is self-explanatory
- [x] Updated the official documentation or not needed
- [x] No breaking changes were made, or a
BREAKING CHANGE: xxx
message was included in the description - [x] Added references to related issues and PRs
- [ ] Provided any useful hints for running manual tests
- [ ] Added new benchmarks to generated graphs, if any. More info here.
Codecov Report
All modified and coverable lines are covered by tests :white_check_mark:
Project coverage is 48.44%. Comparing base (
4809582
) to head (58a8385
).
Additional details and impacted files
@@ Coverage Diff @@
## master #1925 +/- ##
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+ Coverage 46.74% 48.44% +1.70%
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Files 492 409 -83
Lines 69614 61965 -7649
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- Hits 32539 30019 -2520
+ Misses 34363 29446 -4917
+ Partials 2712 2500 -212
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Thanks for the review @leohhhn, I addressed your comments
I have two remarks to spark discussion around guidelines:
-
Adding periods everywhere is considered a bad ux practice by google
-
Tutorials should be playful instead of formal
The use of humor in the college classroom has been researched extensively (see Segrist & Hupp, 2015 who summarized 41 years of literature on humor in the college classroom) and has been shown to have many benefits for students (Banas, Dunbar, Rodriguez & Liu, 2011; Garner, 2006; Huss & Estep, 2016; Pollio, 2002), some of which are: An increase in learning. An increase in self-motivation. An increase in class attendance. An increase in test performance. An increase in divergent thinking. An increase of interest in learning. A reduction of anxiety and stress in dealing with difficult material. The creation of a positive social and emotional learning environment. The creation of a common psychological bond between students and faculty.
impressive work, keep grinding