gnl21
gnl21
> I wonder if there is currently good and handy type conversion function for packed4x8 type in integer_dot_product Currently no, I don't think there is. One could be added but...
Thanks for the fixes. What's the state of implementations on this? Is it ready to be merged now?
I agree with @NogginBops, this is how I would expect my implementation to behave. Values are clamped only when they reach the framebuffer and only if the framebuffer is in...
> Ok, so basically clamping I see is a behavior of the default windows framebuffer implementation. Not necessarily the default windows framebuffer, but rather a behaviour of all GL framebuffers....
> Is it to match the semantics of the C99 `modf` This may or may not be relevant, but there are some important differences with C's `modf` that make matching...
Yes, if I disable unique handles then the test does pass.
@arcady-lunarg here is one of the grammar changes to match the GLSL PRs that you requested.
I've added a new commit because the error messages in the test suite have changed. They have become slightly less helpful, I think, because given ``` uniform foo ``` a...
The spec PR for this change has just been merged.
Yes, I am still interested in merging this. Thanks for the prod. I've done the rebase now.