gnembon

Results 55 comments of gnembon

Do you want to add WeakHashMap use here? or is it something you would want to add later in a separate pr?

it would make sense only as a feature that disables blue wither skulls altogether - as a stupid, useless feature to make life harder for wither trappers. I would suggest...

20M gives a full 280x280x256 area you can fill with it, which for all intent and purpose is like, I don't see a reason you would need to go that...

The reason these were not added is that from the gameplay perspective these options are never used. minVolume is handled only in the playSound command by artificially placing the sound...

yeah, seems like syncPlayerInventory is where that could potentially be done. Seems like current behaviour of syncPlayerInventory is too leaninent.

Please explain how this would be useful? Also - seems like too many unrelated changes to what you want to have done.

Seems to be a convenient mechanic albeit much more 'magical' than the 'good old interfaces' which were messy, but more understandable from Java point of view, but if its natively...

Well, these two interfaces are needed in situations where you need it without carpet or without modding in general if you know what I mean. Regarding these injected interfaces, is...

ok, great. 1) I think I got that - by defining defaults, they get injected on rebuilding the project so they are part of the native classes. That makes sense....

I am well aware what convolutions are, initially 'diamond' and 'rect' functions were named with conv..., but it might be difficult to represent them nicely for the programmer. The benefit...