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Support KHR_texture_transform extension for Normal and Occlusion textures

Open rdeepak2002 opened this issue 1 year ago • 2 comments

Normal and Occlusion textures can have texture transformations applied to them

I've tested these changes in my own game engine and they seem to work:

Screenshot 2024-01-21 at 9 03 39 PM

rdeepak2002 avatar Jan 22 '24 05:01 rdeepak2002

Thanks for your PR. I would like to hold off merging for now until I have the 2.0 code ready.

alteous avatar Jan 25 '24 17:01 alteous