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Detect if we are CPU-constrained

Open glitchassassin opened this issue 3 years ago • 0 comments

If a certain number of missions in the last N ticks have failed to start due to insufficient CPU, we are CPU-constrained. This might drive logic around spawning larger harvesters or other CPU-saving measures.

glitchassassin avatar Jul 13 '22 02:07 glitchassassin