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Glest is a network multi-player cross-platform 3D real-time strategy (RTS) game, where you create armies of units and battle different factions.
@Trensicourt mentioned this When you have many different types of units selected and they should up in the upper right corner, players should be able to click on the specify...
@Jammyjamjamman suggested this in #28 >My suggestion for how to display what's selected: show an icon of the unit, along with the number selected. >e.g. "icon1 X 14, icon2 X...
players should be able to send other players gold, stone, wood. That would be better than the "shared resources" option that players rarely use.
I'm not sure sure yet what to do about translations. Something along the lines of keeping part of the current method for scenario translations, and using [GNU gettext](https://www.gnu.org/software/gettext/) or [tinygettext](https://github.com/tinygettext/tinygettext)...
During the game, I think it would be helpful if the background color of the mini-map could be toggled from black to white. Sometimes it's difficult to see darker colors...
Faction control should be disabled in this case:  But still not if players are set to observer in slot 1-4. It does appear disabled to the headless admin, but...
If I enter the game setup menu into a network slot that is within the range of the number of players (1-4 in this case), I am unable to switch...
Usually, you can select a group of units by clicking and dragging a box around them. Sometimes, while drawing the selection box, the cursor will get close to the border...
After pressing Alt+Tab on Windows 10, the game should change to windowed mode. And, in fact, it does. A thin white border appears around the game, showing that it isn't...
Situation.. I order some workers to build a building, but in the meantime, my last main is destroyed. I then have 0 gold until my workers build the main I...