glest-source
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implement unit patrolling
There should be a "patrol" mode for units
- press hotkey (p) or icon when units are selected
- select 2 or more points on the map
- press hotkey (p) again
- units move between selected points in attack mode
- if they see enemy units, then attack. Afterward, resume patrol
Command queuing is already a feature of the game using the shift key. One might be able to use the command queuing to implement unit patrolling.
this was implemented in GAE, maybe we can look in there?
When was the GAE code last updated? You think we could just merge in some patrol functions? :) A good idea, actually, if it's possible.