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Ocarina of Time trainer

Results 12 gz issues
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Currently this project is missing a license, which makes the consequences of copying, distributing, or modifying gz uncertain. See this for more information: https://choosealicense.com/no-permission/

Shows the boundaries for room transitions. By default, only show the "active" regions, i.e. regions where something happens if you step into it. Most loading plane types have at least...

Pretty self explanatory. I mostly just copied the styling from other functions.

Just the initial PR to get discussion / code review going.

Adding an option for saving Savestates directly to the SD card. It would make it possible to save the entire memory of the game, instead of just the most important...

I've created an equip swap trainer, and with Fig's approval also touched up and included his sidehop and roll trainers. Adds a new menu with check boxes to enable a...

The 64drive has well documented interfaces for SD and USB access, even Wi-Fi in the future. Porting the existing ED64 file saving/loading and remote debugging features to the 64drive would...

enhancement
help wanted

Implement **pause when playback ends** to pause when a macro completes, and **start/stop timer automatically** so that the timer will start and stop and the beginning and end of macro...