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The dark mod main menu black screen

Open ninjapro2828 opened this issue 2 years ago • 44 comments

The games main menu isn't showing in the dark mod on my phone

ninjapro2828 avatar Apr 09 '24 09:04 ninjapro2828

find log file named stdout.txt on dark mod folder

glKarin avatar Apr 09 '24 10:04 glKarin

[Harmattan]: DIII4A start

DOOM3 initial context OpenGL: Format: 0x8888 MSAA: 0 Variables: Native library directory: /data/app/~~xVp53XTP_CbEZXiZ-97TRA==/com.karin.idTech4Amm-hp2EgOb598Wdt5OwPN0DNw==/lib/arm64 Redirect output to file: 1 No handle signals: 0 Using mouse: 0 Continue when missing OpenGL context: 1

DOOM3 callback AudioTrack: initAudio: 0x76d66f5fc8 writeAudio: 0x76d66f60e0 shutdownAudio: 0x76d66f61e8 Input: grab_mouse: 0x76d66f7494 pull_input_event: 0x76d66f7548 System: attach_thread: 0x76d66f75fc tmpfile: 0x76d66f767c copy_to_clipboard: 0x76d66f77f4 get_clipboard_text: 0x76d66f7914 GUI: show_toast: 0x76d66f7a1c Other: setState: 0x76d66f62b4

DOOM3 command line arguments: 1 0: /storage/emulated/0/diii4a/game.arm

[Harmattan]: doom3 main thread start. [Q3E_JNI info]idTech4A++ game data directory: /storage/emulated/0/diii4a/darkmod

[Harmattan]: Enter doom3 main thread -> main WARNING:Cannot detect SVN version! Make sure 'svnversion' command works in console on the build machine.

TDM 2.12/64 #0 (NOTFOUND) linux-arm64 Apr 9 2024 11:29:13 failed parsing /proc/cpuinfo measured CPU frequency: 1000.1 MHz 1000 MHz unsupported CPU found interface lo - loopback found interface rmnet1 - 10.184.45.130/255.255.255.255 found interface wlan0 - 10.0.0.78/255.255.255.0 Found Unsupported CPU, features: TDM using Generic for SIMD processing. no 'darkmod' directory in exe path /system/bin, skipping Found 0 new missions and 0 packages. ------ Initializing File System ------ Current search path: [C] /storage/emulated/0/diii4a/darkmod/ [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_wood01.pk4 (382 files - 0x54c704d0) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_window01.pk4 (399 files - 0x50a48869) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_stone_sculpted01.pk4 (466 files - 0x90cfd856) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_stone_natural01.pk4 (141 files - 0x4d0836ff) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_stone_flat01.pk4 (302 files - 0x671a22d2) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_stone_cobblestones01.pk4 (271 files - 0xc46ab14f) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_stone_brick01.pk4 (527 files - 0x8ac69a5e) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_sfx01.pk4 (69 files - 0x6589664a) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_roof01.pk4 (69 files - 0x24547b7) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_plaster01.pk4 (142 files - 0x9747529e) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_paint_paper01.pk4 (67 files - 0xa4a95a09) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_other01.pk4 (127 files - 0x36932451) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_nature01.pk4 (292 files - 0x8baa85ff) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_metal01.pk4 (509 files - 0x441d098f) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_glass01.pk4 (51 files - 0x3f3721e) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_fabric01.pk4 (43 files - 0x649daf73) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_door01.pk4 (177 files - 0xb0130166) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_decals01.pk4 (474 files - 0xe2ff12c6) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_carpet01.pk4 (131 files - 0xb4446f55) [C] /storage/emulated/0/diii4a/darkmod/tdm_textures_base01.pk4 (436 files - 0xbe13aef2) [C] /storage/emulated/0/diii4a/darkmod/tdm_standalone.pk4 (4 files - 0xb3f36d20) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals_decls01.pk4 (341 files - 0x7ceaaf6d) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals07.pk4 (1111 files - 0x67d07bcc) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals06.pk4 (696 files - 0x44c85e78) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals05.pk4 (119 files - 0x6cf23214) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals04.pk4 (2869 files - 0xd7ec1256) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals03.pk4 (743 files - 0xb3f2e0f1) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals02.pk4 (1299 files - 0x5092940e) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_vocals01.pk4 (82 files - 0xf4d326b2) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_sfx02.pk4 (605 files - 0x31673482) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_sfx01.pk4 (987 files - 0x1be1f1f2) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_ambient_decls01.pk4 (8 files - 0x9404877c) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_ambient03.pk4 (24 files - 0xd28ca9ec) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_ambient02.pk4 (163 files - 0x84efad22) [C] /storage/emulated/0/diii4a/darkmod/tdm_sound_ambient01.pk4 (220 files - 0xee228c81) [C] /storage/emulated/0/diii4a/darkmod/tdm_prefabs01.pk4 (1018 files - 0xaf4d4650) [C] /storage/emulated/0/diii4a/darkmod/tdm_player01.pk4 (127 files - 0xd983fc45) [C] /storage/emulated/0/diii4a/darkmod/tdm_models_decls01.pk4 (101 files - 0x7acb73c6) [C] /storage/emulated/0/diii4a/darkmod/tdm_models02.pk4 (2262 files - 0x357310a0) [C] /storage/emulated/0/diii4a/darkmod/tdm_models01.pk4 (3357 files - 0xea32fa8c) [C] /storage/emulated/0/diii4a/darkmod/tdm_gui_credits01.pk4 (49 files - 0xbff51863) [C] /storage/emulated/0/diii4a/darkmod/tdm_gui01.pk4 (760 files - 0xbb24734e) [C] /storage/emulated/0/diii4a/darkmod/tdm_fonts01.pk4 (696 files - 0x7c5027bf) [C] /storage/emulated/0/diii4a/darkmod/tdm_env01.pk4 (176 files - 0x8bd4045b) [C] /storage/emulated/0/diii4a/darkmod/tdm_defs01.pk4 (194 files - 0xde333662) [C] /storage/emulated/0/diii4a/darkmod/tdm_base01.pk4 (208 files - 0xaf435101) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_steambots01.pk4 (52 files - 0xc6279c12) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_monsters_spiders01.pk4 (80 files - 0xc50c13ac) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_undead01.pk4 (55 files - 0x25e463ad) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files - 0xa6f7c573) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files - 0x566fb35a) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_nobles01.pk4 (51 files - 0x5ca54cab) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files - 0x5e7a666b) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_heads01.pk4 (100 files - 0x45ec787e) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_guards01.pk4 (379 files - 0xbc2cde8d) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_females01.pk4 (172 files - 0xc7de4598) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files - 0x6dea9b57) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files - 0x886c9a98) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files - 0xba9da54c) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_base01.pk4 (9 files - 0x1de319e8) [C] /storage/emulated/0/diii4a/darkmod/tdm_ai_animals01.pk4 (82 files - 0x91388f45) File System Initialized.

Couldn't open journal files failed parsing /proc/cpuinfo alternative method used /proc/cpuinfo CPU processors: 8 /proc/cpuinfo CPU logical cores: 8 ----- Initializing Decls ----- WARNING:file materials/tdm_cubelights.mtr, line 13: unknown punctuation � WARNING:file materials/tdm_cubelights.mtr, line 13: unknown punctuation �

I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1334 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. Couldn't exec editor.cfg - file does not exist. execing default.cfg Gamepad modifier button assigned to 6 execing Darkmod.cfg execing DarkmodKeybinds.cfg execing DarkmodPadbinds.cfg Gamepad modifier button assigned to 6 Couldn't exec mission.cfg - file does not exist. Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1334 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'OpenSL' [ACTIVE] OpenAL: device 'OpenSL' opened successfully OpenAL: HRTF is available OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.23.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices r_mode(-1), r_customWidth(2400), r_customHeight(1080)----- Initializing OpenGL ----- Setup EGL display connection Initializing OpenGL display [Harmattan]: Request special EGL context: 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. samples 0 sample buffers 0. [Harmattan]: Get EGL context num -> 4. 1 EGL context: 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. samples 0 sample buffers 0. 2 EGL context: 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. samples 4 sample buffers 1. 3 EGL context: 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. samples 8 sample buffers 1. 4 EGL context: 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. samples 16 sample buffers 1. [Harmattan]: EGL context: 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. samples 0, sample buffers 0. ...initializing QGL EGL::open_gl: using eglGetProcAddress eglGetProcAddress: glGetString -> 0x79b61b4930 eglGetProcAddress: glCullFace -> 0x79b61ae390 eglGetProcAddress: glFrontFace -> 0x79b61ae630 eglGetProcAddress: glHint -> 0x79b61ae9b0 eglGetProcAddress: glLineWidth -> 0x79b61aeab0 eglGetProcAddress: glPointSize -> 0x79aa69e520 eglGetProcAddress: glPolygonMode -> 0x0 Using stub: glPolygonMode -> 0x75d62acf70 eglGetProcAddress: glScissor -> 0x79b61aebb0 eglGetProcAddress: glTexParameterf -> 0x79b61aecf0 eglGetProcAddress: glTexParameterfv -> 0x79b61aed10 eglGetProcAddress: glTexParameteri -> 0x79b61aed30 eglGetProcAddress: glTexParameteriv -> 0x79b61aed50 eglGetProcAddress: glTexImage1D -> 0x0 Using stub: glTexImage1D -> 0x75d62acf70 eglGetProcAddress: glTexImage2D -> 0x79b61aecd0 eglGetProcAddress: glDrawBuffer -> 0x0 Using stub: glDrawBuffer -> 0x75d62acf70 eglGetProcAddress: glClear -> 0x79b61ae210 eglGetProcAddress: glClearColor -> 0x79b61ae230 eglGetProcAddress: glClearStencil -> 0x79b61ae270 eglGetProcAddress: glClearDepth -> 0x0 Using stub: glClearDepth -> 0x75d62acf70 eglGetProcAddress: glStencilMask -> 0x79b61aec50 eglGetProcAddress: glColorMask -> 0x79b61ae290 eglGetProcAddress: glDepthMask -> 0x79b61ae490 eglGetProcAddress: glDisable -> 0x79b61ae4f0 eglGetProcAddress: glEnable -> 0x79b61ae570 eglGetProcAddress: glFinish -> 0x79b61ae5b0 eglGetProcAddress: glFlush -> 0x79b61ae5d0 eglGetProcAddress: glBlendFunc -> 0x79b61ae170 eglGetProcAddress: glLogicOp -> 0x79aa69ee40 eglGetProcAddress: glStencilFunc -> 0x79b61aec10 eglGetProcAddress: glStencilOp -> 0x79b61aec90 eglGetProcAddress: glDepthFunc -> 0x79b61ae470 eglGetProcAddress: glPixelStoref -> 0x0 Using stub: glPixelStoref -> 0x75d62acf70 eglGetProcAddress: glPixelStorei -> 0x79b61aeaf0 eglGetProcAddress: glReadBuffer -> 0x79b61af170 eglGetProcAddress: glReadPixels -> 0x79b61aeb30 eglGetProcAddress: glGetBooleanv -> 0x79b61b49a0 eglGetProcAddress: glGetDoublev -> 0x0 Using stub: glGetDoublev -> 0x75d62acf70 eglGetProcAddress: glGetError -> 0x79b61ae790 eglGetProcAddress: glGetFloatv -> 0x79b61b49e0 eglGetProcAddress: glGetIntegerv -> 0x79b61b4a20 eglGetProcAddress: glGetString -> 0x79b61b4930 eglGetProcAddress: glGetTexImage -> 0x0 Using stub: glGetTexImage -> 0x75d62acf70 eglGetProcAddress: glGetTexParameterfv -> 0x79b61ae8b0 eglGetProcAddress: glGetTexParameteriv -> 0x79b61ae8d0 eglGetProcAddress: glGetTexLevelParameterfv -> 0x79b61b05f0 eglGetProcAddress: glGetTexLevelParameteriv -> 0x79b61b05d0 eglGetProcAddress: glIsEnabled -> 0x79b61ae9f0 eglGetProcAddress: glDepthRange -> 0x0 Using stub: glDepthRange -> 0x75d62acf70 eglGetProcAddress: glViewport -> 0x79b61af150 eglGetProcAddress: glNewList -> 0x0 Using stub: glNewList -> 0x75d62acf70 eglGetProcAddress: glEndList -> 0x0 Using stub: glEndList -> 0x75d62acf70 eglGetProcAddress: glCallList -> 0x0 Using stub: glCallList -> 0x75d62acf70 eglGetProcAddress: glCallLists -> 0x0 Using stub: glCallLists -> 0x75d62acf70 eglGetProcAddress: glDeleteLists -> 0x0 Using stub: glDeleteLists -> 0x75d62acf70 eglGetProcAddress: glGenLists -> 0x0 Using stub: glGenLists -> 0x75d62acf70 eglGetProcAddress: glListBase -> 0x0 Using stub: glListBase -> 0x75d62acf70 eglGetProcAddress: glBegin -> 0x0 Using stub: glBegin -> 0x75d62acf70 eglGetProcAddress: glBitmap -> 0x0 Using stub: glBitmap -> 0x75d62acf70 eglGetProcAddress: glColor3b -> 0x0 Using stub: glColor3b -> 0x75d62acf70 eglGetProcAddress: glColor3bv -> 0x0 Using stub: glColor3bv -> 0x75d62acf70 eglGetProcAddress: glColor3d -> 0x0 Using stub: glColor3d -> 0x75d62acf70 eglGetProcAddress: glColor3dv -> 0x0 Using stub: glColor3dv -> 0x75d62acf70 eglGetProcAddress: glColor3f -> 0x0 Using stub: glColor3f -> 0x75d62acf70 eglGetProcAddress: glColor3fv -> 0x0 Using stub: glColor3fv -> 0x75d62acf70 eglGetProcAddress: glColor3i -> 0x0 Using stub: glColor3i -> 0x75d62acf70 eglGetProcAddress: glColor3iv -> 0x0 Using stub: glColor3iv -> 0x75d62acf70 eglGetProcAddress: glColor3s -> 0x0 Using stub: glColor3s -> 0x75d62acf70 eglGetProcAddress: glColor3sv -> 0x0 Using stub: glColor3sv -> 0x75d62acf70 eglGetProcAddress: glColor3ub -> 0x0 Using stub: glColor3ub -> 0x75d62acf70 eglGetProcAddress: glColor3ubv -> 0x0 Using stub: glColor3ubv -> 0x75d62acf70 eglGetProcAddress: glColor3ui -> 0x0 Using stub: glColor3ui -> 0x75d62acf70 eglGetProcAddress: glColor3uiv -> 0x0 Using stub: glColor3uiv -> 0x75d62acf70 eglGetProcAddress: glColor3us -> 0x0 Using stub: glColor3us -> 0x75d62acf70 eglGetProcAddress: glColor3usv -> 0x0 Using stub: glColor3usv -> 0x75d62acf70 eglGetProcAddress: glColor4b -> 0x0 Using stub: glColor4b -> 0x75d62acf70 eglGetProcAddress: glColor4bv -> 0x0 Using stub: glColor4bv -> 0x75d62acf70 eglGetProcAddress: glColor4d -> 0x0 Using stub: glColor4d -> 0x75d62acf70 eglGetProcAddress: glColor4dv -> 0x0 Using stub: glColor4dv -> 0x75d62acf70 eglGetProcAddress: glColor4f -> 0x79aa69e200 eglGetProcAddress: glColor4fv -> 0x0 Using stub: glColor4fv -> 0x75d62acf70 eglGetProcAddress: glColor4i -> 0x0 Using stub: glColor4i -> 0x75d62acf70 eglGetProcAddress: glColor4iv -> 0x0 Using stub: glColor4iv -> 0x75d62acf70 eglGetProcAddress: glColor4s -> 0x0 Using stub: glColor4s -> 0x75d62acf70 eglGetProcAddress: glColor4sv -> 0x0 Using stub: glColor4sv -> 0x75d62acf70 eglGetProcAddress: glColor4ub -> 0x79aa69e7e0 eglGetProcAddress: glColor4ubv -> 0x0 Using stub: glColor4ubv -> 0x75d62acf70 eglGetProcAddress: glColor4ui -> 0x0 Using stub: glColor4ui -> 0x75d62acf70 eglGetProcAddress: glColor4uiv -> 0x0 Using stub: glColor4uiv -> 0x75d62acf70 eglGetProcAddress: glColor4us -> 0x0 Using stub: glColor4us -> 0x75d62acf70 eglGetProcAddress: glColor4usv -> 0x0 Using stub: glColor4usv -> 0x75d62acf70 eglGetProcAddress: glEdgeFlag -> 0x0 Using stub: glEdgeFlag -> 0x75d62acf70 eglGetProcAddress: glEdgeFlagv -> 0x0 Using stub: glEdgeFlagv -> 0x75d62acf70 eglGetProcAddress: glEnd -> 0x0 Using stub: glEnd -> 0x75d62acf70 eglGetProcAddress: glIndexd -> 0x0 Using stub: glIndexd -> 0x75d62acf70 eglGetProcAddress: glIndexdv -> 0x0 Using stub: glIndexdv -> 0x75d62acf70 eglGetProcAddress: glIndexf -> 0x0 Using stub: glIndexf -> 0x75d62acf70 eglGetProcAddress: glIndexfv -> 0x0 Using stub: glIndexfv -> 0x75d62acf70 eglGetProcAddress: glIndexi -> 0x0 Using stub: glIndexi -> 0x75d62acf70 eglGetProcAddress: glIndexiv -> 0x0 Using stub: glIndexiv -> 0x75d62acf70 eglGetProcAddress: glIndexs -> 0x0 Using stub: glIndexs -> 0x75d62acf70 eglGetProcAddress: glIndexsv -> 0x0 Using stub: glIndexsv -> 0x75d62acf70 eglGetProcAddress: glNormal3b -> 0x0 Using stub: glNormal3b -> 0x75d62acf70 eglGetProcAddress: glNormal3bv -> 0x0 Using stub: glNormal3bv -> 0x75d62acf70 eglGetProcAddress: glNormal3d -> 0x0 Using stub: glNormal3d -> 0x75d62acf70 eglGetProcAddress: glNormal3dv -> 0x0 Using stub: glNormal3dv -> 0x75d62acf70 eglGetProcAddress: glNormal3f -> 0x79aa69e4a0 eglGetProcAddress: glNormal3fv -> 0x0 Using stub: glNormal3fv -> 0x75d62acf70 eglGetProcAddress: glNormal3i -> 0x0 Using stub: glNormal3i -> 0x75d62acf70 eglGetProcAddress: glNormal3iv -> 0x0 Using stub: glNormal3iv -> 0x75d62acf70 eglGetProcAddress: glNormal3s -> 0x0 Using stub: glNormal3s -> 0x75d62acf70 eglGetProcAddress: glNormal3sv -> 0x0 Using stub: glNormal3sv -> 0x75d62acf70 eglGetProcAddress: glRasterPos2d -> 0x0 Using stub: glRasterPos2d -> 0x75d62acf70 eglGetProcAddress: glRasterPos2dv -> 0x0 Using stub: glRasterPos2dv -> 0x75d62acf70 eglGetProcAddress: glRasterPos2f -> 0x0 Using stub: glRasterPos2f -> 0x75d62acf70 eglGetProcAddress: glRasterPos2fv -> 0x0 Using stub: glRasterPos2fv -> 0x75d62acf70 eglGetProcAddress: glRasterPos2i -> 0x0 Using stub: glRasterPos2i -> 0x75d62acf70 eglGetProcAddress: glRasterPos2iv -> 0x0 Using stub: glRasterPos2iv -> 0x75d62acf70 eglGetProcAddress: glRasterPos2s -> 0x0 Using stub: glRasterPos2s -> 0x75d62acf70 eglGetProcAddress: glRasterPos2sv -> 0x0 Using stub: glRasterPos2sv -> 0x75d62acf70 eglGetProcAddress: glRasterPos3d -> 0x0 Using stub: glRasterPos3d -> 0x75d62acf70 eglGetProcAddress: glRasterPos3dv -> 0x0 Using stub: glRasterPos3dv -> 0x75d62acf70 eglGetProcAddress: glRasterPos3f -> 0x0 Using stub: glRasterPos3f -> 0x75d62acf70 eglGetProcAddress: glRasterPos3fv -> 0x0 Using stub: glRasterPos3fv -> 0x75d62acf70 eglGetProcAddress: glRasterPos3i -> 0x0 Using stub: glRasterPos3i -> 0x75d62acf70 eglGetProcAddress: glRasterPos3iv -> 0x0 Using stub: glRasterPos3iv -> 0x75d62acf70 eglGetProcAddress: glRasterPos3s -> 0x0 Using stub: glRasterPos3s -> 0x75d62acf70 eglGetProcAddress: glRasterPos3sv -> 0x0 Using stub: glRasterPos3sv -> 0x75d62acf70 eglGetProcAddress: glRasterPos4d -> 0x0 Using stub: glRasterPos4d -> 0x75d62acf70 eglGetProcAddress: glRasterPos4dv -> 0x0 Using stub: glRasterPos4dv -> 0x75d62acf70 eglGetProcAddress: glRasterPos4f -> 0x0 Using stub: glRasterPos4f -> 0x75d62acf70 eglGetProcAddress: glRasterPos4fv -> 0x0 Using stub: glRasterPos4fv -> 0x75d62acf70 eglGetProcAddress: glRasterPos4i -> 0x0 Using stub: glRasterPos4i -> 0x75d62acf70 eglGetProcAddress: glRasterPos4iv -> 0x0 Using stub: glRasterPos4iv -> 0x75d62acf70 eglGetProcAddress: glRasterPos4s -> 0x0 Using stub: glRasterPos4s -> 0x75d62acf70 eglGetProcAddress: glRasterPos4sv -> 0x0 Using stub: glRasterPos4sv -> 0x75d62acf70 eglGetProcAddress: glRectd -> 0x0 Using stub: glRectd -> 0x75d62acf70 eglGetProcAddress: glRectdv -> 0x0 Using stub: glRectdv -> 0x75d62acf70 eglGetProcAddress: glRectf -> 0x0 Using stub: glRectf -> 0x75d62acf70 eglGetProcAddress: glRectfv -> 0x0 Using stub: glRectfv -> 0x75d62acf70 eglGetProcAddress: glRecti -> 0x0 Using stub: glRecti -> 0x75d62acf70 eglGetProcAddress: glRectiv -> 0x0 Using stub: glRectiv -> 0x75d62acf70 eglGetProcAddress: glRects -> 0x0 Using stub: glRects -> 0x75d62acf70 eglGetProcAddress: glRectsv -> 0x0 Using stub: glRectsv -> 0x75d62acf70 eglGetProcAddress: glTexCoord1d -> 0x0 Using stub: glTexCoord1d -> 0x75d62acf70 eglGetProcAddress: glTexCoord1dv -> 0x0 Using stub: glTexCoord1dv -> 0x75d62acf70 eglGetProcAddress: glTexCoord1f -> 0x0 Using stub: glTexCoord1f -> 0x75d62acf70 eglGetProcAddress: glTexCoord1fv -> 0x0 Using stub: glTexCoord1fv -> 0x75d62acf70 eglGetProcAddress: glTexCoord1i -> 0x0 Using stub: glTexCoord1i -> 0x75d62acf70 eglGetProcAddress: glTexCoord1iv -> 0x0 Using stub: glTexCoord1iv -> 0x75d62acf70 eglGetProcAddress: glTexCoord1s -> 0x0 Using stub: glTexCoord1s -> 0x75d62acf70 eglGetProcAddress: glTexCoord1sv -> 0x0 Using stub: glTexCoord1sv -> 0x75d62acf70 eglGetProcAddress: glTexCoord2d -> 0x0 Usin

ninjapro2828 avatar Apr 09 '24 14:04 ninjapro2828

Sry,my phone couldn't copy all the text of the file.

ninjapro2828 avatar Apr 09 '24 14:04 ninjapro2828

stdout.txt

ninjapro2828 avatar Apr 09 '24 14:04 ninjapro2828

Hello dark mod no go 😭and RTCW no go too please help me .Thanx

Serafin77 avatar Apr 09 '24 19:04 Serafin77

Rtcw works fine on my phone except dark mod

ninjapro2828 avatar Apr 09 '24 20:04 ninjapro2828

try remove darkmod/glprogs folder, and restart darkmod

glKarin avatar Apr 09 '24 22:04 glKarin

I did that but it still shows the black screen

ninjapro2828 avatar Apr 09 '24 22:04 ninjapro2828

package and upload darkmod/glprogs folder, let me see

glKarin avatar Apr 09 '24 23:04 glKarin

What?

ninjapro2828 avatar Apr 10 '24 00:04 ninjapro2828

I want to see your shader files on darkmod/glprogs folder

glKarin avatar Apr 10 '24 00:04 glKarin

Uploading glprogs.zip…

ninjapro2828 avatar Apr 10 '24 00:04 ninjapro2828

Upload fail?

glKarin avatar Apr 10 '24 01:04 glKarin

how?

ninjapro2828 avatar Apr 10 '24 01:04 ninjapro2828

Screenshot_20240409-181827 Screenshot_20240409-181843 Screenshot_20240409-181901 Screenshot_20240409-181932 Screenshot_20240409-181935

ninjapro2828 avatar Apr 10 '24 01:04 ninjapro2828

archive this files in zip and upload to this issue

glKarin avatar Apr 10 '24 01:04 glKarin

huh? Oh okay

ninjapro2828 avatar Apr 10 '24 02:04 ninjapro2828

glprogs.zip

ninjapro2828 avatar Apr 10 '24 02:04 ninjapro2828

It's GLSL shader error. But it's work on Adrono GPU. I don't test on Mali GPU. You can try to remove all comment lines before #version 320 es on every shader source files manually(make the line of #version 320 es on the top of file). !!! NOTE: Don't remove idtech4amm.version file, If remove the file, all shader source files will be override !!!

glKarin avatar Apr 10 '24 02:04 glKarin

oh,okay

ninjapro2828 avatar Apr 10 '24 03:04 ninjapro2828

Does it works now?

glKarin avatar Apr 15 '24 08:04 glKarin

No go i wait fór next update Thanx

Serafin77 avatar Apr 15 '24 11:04 Serafin77

I tried to remove all GPL copyright notice from shader files and it still shows nothing but black screen in TDM OS: ColorOS13 based on Android 13 SOC: Dimensity 8100 12G RAM no suspectible error messages in stdout except 0x0 resolution at the end of the file

keepChatAlive avatar Apr 17 '24 13:04 keepChatAlive

stdout.txt suspectible line:[Harmattan]: ANativeWindow changed: 0x0

keepChatAlive avatar Apr 17 '24 13:04 keepChatAlive

glprogs.zip manually edited shader files that still does not work

keepChatAlive avatar Apr 17 '24 13:04 keepChatAlive

Do you wait a time when black screen? It will show after 5 seconds on my device.

glKarin avatar Apr 17 '24 22:04 glKarin

is your device andreon?

ninjapro2828 avatar Apr 17 '24 22:04 ninjapro2828

Do you wait a time when black screen? It will show after 5 seconds on my device.

no, I waited for 1 minute and it is still black screen with music

keepChatAlive avatar Apr 18 '24 00:04 keepChatAlive

is your device andreon?

no, Mali G610 MC6

keepChatAlive avatar Apr 18 '24 00:04 keepChatAlive

Oh

ninjapro2828 avatar Apr 18 '24 01:04 ninjapro2828