Garrett Johnson
Garrett Johnson
nasa-urdf-robots
Pre-built URDF files from the open source Robonaut 2 and Valkyrie projects from JSC
source-engine-model-loader
Three.js loader for parsing Valve's Source Engine models
threejs-octree
A rough octree implementation to support frustum culling and raycasts in complex THREE.js scenes
unity-clip-shader
Unity shader and scripts for rendering solid clipped geometry
unity-custom-shadow-experiments
A few custom shadow implementation experiments within Unity
unity-rendering-investigation
Investigation into different Unity rendering approaches with an eye on performance
unity-wireframe-shader
Unity wireframe material using Geometry Shaders
webgl-gpu-power-estimation
Utility for estimating the power of the GPU in the browser using WebGL debug parameters.
webgl-shader-editor
Realtime editor for creating webgl shaders
three-edge-projection
Visible geometry edge projection and flattening based on three-mesh-bvh.