unity-dithered-transparency-shader
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Problems in mobile devices
Both on Android and iOS devices with the example shader we get weird moire issues or completely solid rendering.

Hey @tommimarkus!
Unfortunately I haven't done any testing on mobile for this shader. Can you give a bit more information on what your scene setup is? Are you using the "Assets/DitherFunctions/Shaders/Dithered Transparency.shader" shader? Is this the example scene?
It looks like there's an issue with how the vertices are being transformed into clip space.