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Clipped objects can't be clicked

Open gkjohnson opened this issue 7 years ago • 1 comments

Because the objects are rendered using command buffers in the editor, there's no way to click on the objects. There must be some way to enable this without just using a raycast, right?!

gkjohnson avatar Oct 09 '17 00:10 gkjohnson

Perform a raycast against the clipped nodes, getting all hits, and select the closest one on the right side of the clip plane.

gkjohnson avatar Nov 11 '17 21:11 gkjohnson