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Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

Results 178 three-gpu-pathtracer issues
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Might require enabling material order to be more consistent / identifiable. Can also implement a version for procedural marching. Instead of just a function that returns a surface property from...

enhancement

Do we need two? (PathTracingSceneGenerator, DynamicPathTracingSceneGenerator)

When refraction sample an ior range and color based on light wavelength associated with ior.

enhancement
help wanted
quality

https://codesandbox.io/s/drei-ground-projection-demo-f890jl

https://developer.nvidia.com/blog/rendering-in-real-time-with-spatiotemporal-blue-noise-textures-part-1/

help wanted

To see where performance intensive sections are. Opacity, for example, is really expensive since it adds quite a few extra traversals.

performance

https://casual-effects.com/data/