three-gpu-pathtracer
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Add light mapping / AO baking demo
UV Unwrapping
- Update, test UV Unwrapper on sample model using xatlas. UVUnwrapper, from Mozilla Spoke code
Lightmap Generation
- Optionally generate a UV map
- Adjust the path tracing shader to project into UV space rather than world space.
- Flood the texture gaps (use mip maps?)
- Apply to model
When will this issue be closed and complete? 👀
Depends on if and when someone wants to work on it. I have no plans to put time into this at the moment. But feel free to open a PR if you're interested in it to help it along and I can provide direction if needed.