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Add light mapping / AO baking demo

Open gkjohnson opened this issue 3 years ago • 11 comments

UV Unwrapping

Lightmap Generation

  1. Optionally generate a UV map
  2. Adjust the path tracing shader to project into UV space rather than world space.
  3. Flood the texture gaps (use mip maps?)
  4. Apply to model

gkjohnson avatar Nov 30 '21 03:11 gkjohnson

When will this issue be closed and complete? 👀

Hoodgail avatar Jan 15 '22 05:01 Hoodgail

Depends on if and when someone wants to work on it. I have no plans to put time into this at the moment. But feel free to open a PR if you're interested in it to help it along and I can provide direction if needed.

gkjohnson avatar Jan 15 '22 08:01 gkjohnson