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Update Unity.gitignore

Open FozerG opened this issue 2 years ago • 2 comments

Ignore proguard mapping files that appear on build

FozerG avatar Sep 10 '22 19:09 FozerG

What about .meta files?

proJM-Coding avatar Sep 13 '22 23:09 proJM-Coding

What about .meta files?

.meta files form a critical part of your project and hence should be committed to your Version Control System.

Meta files are used to store the settings for each Asset along with a Globally Unique Identifier (GUID) that is used to track references between Assets, for instance when a Material Asset references a Texture Asset.

FozerG avatar Sep 14 '22 11:09 FozerG