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Ignore cmake build and JetBrains user specific files in UnrealEngine

Open ccarvalheiro opened this issue 5 years ago • 1 comments

Reasons for making this change:

Similar to https://github.com/github/gitignore/pull/3216 Support for CLion IDE in Unreal Engine 4 projects

ccarvalheiro avatar Oct 26 '19 14:10 ccarvalheiro

Is there going to be any future updates to this PR? As an Unreal developer I very much welcome this change to the template as EVERY Unreal Engine project I've worked on that uses both Visual Studio and Rider has had to ignore the .idea folder(usually around 8 files) and the Plugins/Developer/RiderLink folder(usually around 600 files) as both of these contain auto generated files that nobody wants to share across their Unreal Engine project's due to different configurations per project and the different tooling that is used per project.

YawLighthouse avatar Jul 08 '22 22:07 YawLighthouse