oh-my-git
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screensize wrong
win10, 3 screens (HD resolution). game won't fit on either screen, doesn't snap to center, no possibility to grab edges. suggestion: add windows mode?
I have two 4K displays on Win11:
- primary has desktop scaling set to 175%
- secondary is set to 150%.
On initial launch, the game uses the primary display but the window is too large and extends beyond the edges of the screen.