Matt Sephton

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You can play in web browser at: https://www.file-hunter.com/MSX/index.php?id=ys1 This is useful as you can also look at settings that are known to run the game successfully and try to apply...

We'll have to ask at the source of the emulator https://fms.komkon.org/fMSX/fMSX.html The emulator author may know why this game is not working. I've emailed Marat, with a link to this...

If you can help me get the game running (what settings?) then I can try to assist/fix. I downloaded it here: http://www.smspower.org/golvellius/golv2.html

Yeah, a port of blueMSX would be ideal but sadly it's not forthcoming. Meanwhile I try to fix or add what I can to fMSX.

I get the MSX prompt in both the above versions of the game... how odd. Will need to check more of my setup, system ROMs, etc

I will try to find another game with keyboard entry that will work.

How about a macOS package (folder) containing both the raw .sav, the save state, and whatever else?

The way I've seen it done in the past is to allow the user to give hints to the disassembler by marking addresses/ranges as known code/data (either through a GUI...

Probably an upstream request to https://github.com/glushchenko/Highlightr fork of https://github.com/raspu/Highlightr which uses https://github.com/highlightjs/highlight.js which already has (optional) [Terraform (HCL) support](https://github.com/highlightjs/highlight.js/blob/ea6ad285eba9c4450d299189a17cbf94234c3ed5/SUPPORTED_LANGUAGES.md?plain=1#L227).