寝台急行銀河81号
                                            寝台急行銀河81号
                                        
                                    As shown in the csv and PlayerPath presented at the beginning, from 171250, the moving Rail1 became Railend, and it moves to switch to the parallel Rail4. However, as shown...
[Playerpath-demo.zip](https://github.com/leezer3/OpenBVE/files/15004618/Playerpath-demo.zip)  In this data, after leaving the starting station on Rail0, 250m, change to Rail2 375m, change to Rail4 400m, change to Rail3 525m, change to Rail5 There are...
Thank you! I think there is no problem even if we start on another rail and move to another rail, and it works correctly even if we back to. I...
https://www.zbx1425.cn/nautilus/quickmap/ I want to reload speed more rapidly at RouteViewer... This tool is for Bve5, but reload time is faster than one second.
The sound of passing each other already had been no longer heard, but at 1.8.4.0, the tunnel sound was't become strange.
In 1.9.2.5 I could hear it slightly after passing, sometimes, but not all the time like I used to. I was already in the same situation with 1.7.2.1. I think...
I tested 20240301, but I couldn't hear any sound passing each other. Railway/Object/Tohoku-Shinkansen-Objects/Tohoku-TFO TFO is defined below, but my TFO is the early one implemented by S520 and does not...
Thank you for implementing it! I prepared the following csv and animated object, and display ed them with ObjectViewer. I hopeed that it is rotating such as a green color's...
Additionally, if I use BillboardX, it will be displayed. However, the behavior didn't seem to be what I thought it would be, and it didn't work like in the previous...
Ah! I see, that's because I was always facing the things in front and in the back! Thank you for the easy to understand video! The object is incredibly thin,...