unity-rlottie
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Fixed exception when played earlier than Awake/Start
Hi, thanks for implement great library!
I found a one issue. about Play() method in AnimatedImage is throw NullReferenceException when called before awake and start method.
this problem is occured like this code.
_animatedImage.Play();
this.gameObject.SetActive(true);
I try to fixed it. I implement of Delay the call to the Play method until becomes active of gameObject. could you check is it?