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Localization

Open gilgame opened this issue 9 years ago • 0 comments

I'd like to add localization to the editor. I know there are likely plenty of open source libraries to get it started. Also, the Blueprint view uses the Space Engineers API to get default names for blocks that don't have a custom name set. VRage.MyTexts.GetString() is used to get the string from translated resx files.

gilgame avatar Dec 04 '15 23:12 gilgame