gilabogus

Results 2 comments of gilabogus

Yeah the Quake texture sheets (originally in .LBM format) show the same 8x8 grid with numbers they used for Doom graphics sheets. These have size of 320x200 and it's known...

Interestingly: Floor is rendered closer to the original software renderer in r_softemu "1" (but the walls aren't and there's some dithering everywhere) ![r_softemu_1](https://user-images.githubusercontent.com/103505513/168444355-4ff504ef-2c06-4b0e-ad26-ee361b2cf893.png) The walls (well, lightmap shading) is more...