gijsbers

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It can be done in just one command: icewmbg -p -i image.jpg Reading the man page would be less work than writing this issue and reading all replies. Can we...

In addition there is this to tweak: ``` # Pointer motion distance before click gets interpreted as drag. # ClickMotionDistance=4 # [0-32] # Delay in ms before click gets interpreted...

IceWM supports buttons as Pointer_Button1, ... so maybe Pointer_Button8 works. Let us know. Sofar I've only seen the first 5 buttons work, but it might just work.

I looked into the code now and your findings are right. The `keys` file is only for keys. The only case where it does look for pointer buttons is in:...

Show some xev output which highlights these differences in detail between various buttons. You could examine the xev source code to see how it handles it?

Are we the first ones in the universe to consider this situation? Try the following code at line 106 of yconfig.cc: ``` if (*key == NoSymbol && !strncmp(arg, "Pointer_Button", 14))...

Same here. It works for all button numbers from 1 to 8, but not for 9.

Not reproducable sofar. Is this for 2.2.1? Could you start from a clean preferences and test which changes are minimally required to reproduce this?

Maybe this is similar to #542 and fixed now?