Gibbed.Cryptic
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Missing x64 References for ExportSchemas
When building the project, ExportSchemas fails due to missing x64 references in natives. I wanted to ask if the x64 support is still in progress or if that was an accidental error/naming issue.
It was ready at the time I pushed those changes, but due to an improper setup in .gitignore
I didn't include some additional relevant files that were critical to those changes.
After I pushed those changes, I started a pretty large refactor so it's a non-trivial amount of work to restore those to a version that'd be compatible with the changes currently live on GitHub. I'll try to get the new stuff up soon.
Ahh, makes sense, I'll keep an eye for when the changes get pushed. Thanks for all you do!
Edit: Hey, I also wanted to ask if you can squeeze in support to decompile/recompile the "objlib.bin". I'm not seeing it in the old toolset or the new one. It's located under the "bins.hogg" file in the "bin" folder. If you need a sample, I can provide it.
It was ready at the time I pushed those changes, but due to an improper setup in
.gitignore
I didn't include some additional relevant files that were critical to those changes.After I pushed those changes, I started a pretty large refactor so it's a non-trivial amount of work to restore those to a version that'd be compatible with the changes currently live on GitHub. I'll try to get the new stuff up soon.
fix please
Just wanting to follow up and see if there has been any progress. Enjoyed using the program over the years, and was hoping to use it over the break.
Thanks,
Randy
Hey Gibbed,
Also wondering about a follow up to this fix for x64 missing references for ExportSchemas.
I am attempting to do some stuff with Star Trek Online and this is the only method I've found that is remotely close to helping with those efforts, however the tool doesn't appear to be working for myself due to this issue.
I guess this is the monthly comment to see if there's been any traction on this? @gibbed have you made any progress solving this or with your refactor? any status update would be welcome.
Would like to see a fix for this as well.
Just wondering how progress on 64bit is coming along.
Just wondering how progress on 64bit is coming along.
Hey @gibbed! Great project! Sadly the x64 compatibility is still broken. Any motivation to fix this in the future?