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Tools & code for use with Borderlands: The Pre-Sequel!

Results 20 Gibbed.BorderlandsOz issues
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Requesting support for editing Nintendo Switch saves, like your Borderlands 2 editor. Thanks in advance!!!

Bumps [Newtonsoft.Json](https://github.com/JamesNK/Newtonsoft.Json) from 12.0.2 to 13.0.1. Release notes Sourced from Newtonsoft.Json's releases. 13.0.1 New feature - Add JsonSelectSettings with configuration for a regex timeout Change - Remove portable assemblies from...

dependencies

--------------------------- Error --------------------------- An exception was thrown (press Ctrl+C to copy): System.IO.EndOfStreamException: Attempted to read past the end of the stream. at Gibbed.IO.StreamHelpers.ReadBytes(Stream stream, Int32 length) at Gibbed.IO.StreamHelpers.ReadValueU32(Stream stream, Endian...

Bumps [SharpZipLib](https://github.com/icsharpcode/SharpZipLib) from 0.86.0 to 1.3.3. Release notes Sourced from SharpZipLib's releases. v1.3.3 Another minor release, containing security fixes and smaller bugfixes. Fixes: 🐛 specialized tar extract traversal by nils...

dependencies

Using: Save Wizard PS4 MAX, .bat files to convert ps4 to xbox360 and xbox360 to ps4 save, Gibbed.Borderlands2.SaveEdit (1.0.46) After exporting from save wizard, and converting with the first .bat...

I cannot open my decrypted PS3 save. It always gives me the following error: Failed to load save: LZO decompression failure (LookbehindOverrun)

--------------------------- Error --------------------------- An exception was thrown (press Ctrl+C to copy): System.ArgumentException: count exceeds buffer bounds at ICSharpCode.SharpZipLib.Zip.Compression.Inflater.Inflate(Byte[] buffer, Int32 offset, Int32 count) at ICSharpCode.SharpZipLib.Zip.Compression.Streams.InflaterInputStream.Read(Byte[] buffer, Int32 offset, Int32 count)...

Gibbed.BorderlandsOz.GameInfo.ResourceNotFoundException: item type 'GD_Cork_ClassMods_TW.A_Item_Prototype.ClassMod_Prototype_ShortCircuit' is not valid for 'GD_Cork_ItemGrades.ClassMods.BalDef_ClassMod_Prototype_05_Legendary' at Gibbed.BorderlandsOz.GameInfo.ItemBalanceDefinition.Create(ItemDefinition item) at Gibbed.BorderlandsOz.SaveEdit.BaseItemViewModel.BuildPartAssets() at Gibbed.BorderlandsOz.SaveEdit.BaseItemViewModel..ctor(BaseItem item) at Gibbed.BorderlandsOz.SaveEdit.BackpackItemViewModel..ctor(BackpackItem item) at Gibbed.BorderlandsOz.SaveEdit.BackpackViewModel.ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform) at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass62_0.b__0() at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)...

error code brought up when loading in xbox 360 .sav files onto the blps save editor --------------------------- Error --------------------------- An exception was thrown (press Ctrl+C to copy): ProtoBuf.ProtoException: Invalid wire-type;...

I've been using the save editor for about a few months now and just started having this problem yesterday. It started off only crashing when I would right click to...