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Pasting multiple codes into the save editor gives all items the same UniqueID

Open apple1417 opened this issue 4 years ago • 0 comments

Pasting codes in one at a time gives each one a different UniqueIDs, but doing a batch copy gives them the all same.

Using the PythonSDK you can trivially check the UniqueID of your current weapon using:

py unrealsdk.Log(unrealsdk.GetEngine().GamePlayers[0].Actor.Pawn.Weapon.DefinitionData.UniqueID)

apple1417 avatar Jan 25 '21 08:01 apple1417