Gibbed.Borderlands2
Gibbed.Borderlands2 copied to clipboard
Pasting multiple codes into the save editor gives all items the same UniqueID
Pasting codes in one at a time gives each one a different UniqueIDs, but doing a batch copy gives them the all same.
Using the PythonSDK you can trivially check the UniqueID of your current weapon using:
py unrealsdk.Log(unrealsdk.GetEngine().GamePlayers[0].Actor.Pawn.Weapon.DefinitionData.UniqueID)