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No missing scripts

Open cjmanca opened this issue 7 years ago • 3 comments

Unity version: 5.4.1f1 When attempting to use this, it just says "No missing scripts", even when I'm looking directly at a bunch of them in the inspector. I also get the following error in the console:

get_dataPath is not allowed to be called from a ScriptableObject constructor (or instance field initializer), call it in OnEnable instead. Called from ScriptableObject 'MissingScriptResolverWindow'. See "Script Serialization" page in the Unity Manual for further details. UnityEngine.Application:get_dataPath() Giacomelli.Unity.Metadata.Infrastructure.Bootstrap.MetadataBootstrap:Setup() Giacomelli.Unity.EditorToolbox.WindowBase:.ctor(String, Single, Single) Giacomelli.Unity.EditorToolbox.MissingScriptResolverWindow:.ctor() UnityEditor.EditorWindow:GetWindow() Giacomelli.Unity.EditorToolbox.MissingScriptResolverWindow:Init()

cjmanca avatar Oct 17 '16 01:10 cjmanca