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#### ortiz.jacob [commented](https://repo1.dso.mil/big-bang/bigbang/-/issues/1804#note_1851404): Weighted at a 2, removing weight until it is picked up again.

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.

There are two possible ways to implement import SVG vector graphics into Mapper: 1. Import SVG 'as is' with preserving Bézier curves and as much of original vector data as...

I research about pixel 8a and the gpu and it's really good phone with good gpu in my opinion report this issue to mesa (mesa 3d creator) to fix it...

> ![Screenshot_20240910-105218.png](https://private-user-images.githubusercontent.com/40839581/366093622-107ab66a-308e-4405-aad0-8aca66702db2.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjU5OTY3NjcsIm5iZiI6MTcyNTk5NjQ2NywicGF0aCI6Ii80MDgzOTU4MS8zNjYwOTM2MjItMTA3YWI2NmEtMzA4ZS00NDA1LWFhZDAtOGFjYTY2NzAyZGIyLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA5MTAlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwOTEwVDE5Mjc0N1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWEyMzFmZDQwMmRhYjQwNmEyNmJmMmFjYWNmZGYxMjcwZjhmYWQxZDM4NzdmMDFkZTNmZTYwY2RiMDdkNzYyN2MmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.APrzCb-7HUM4sI_15HqjcxusTsU7csU07mepFBFPAV4) > > It's not fried, it's an issue with zink afaik. UMP Zink works fine but is slow and Zink 23.0.4 is unstable. All three crash with shaders...