Pierre WILMOT

Results 4 comments of Pierre WILMOT

Yes, I'm running Mavericks (10.9.5), with an Intel HD Graphics 5000 1536 MB graphics. I just added a few checks, it seems that compiling the shaders fails. ``` // Create...

Tried this, it doesn't fix the problem. From http://stackoverflow.com/questions/20931528/shader-cant-be-compiled ``` MacOS uses Legacy Profile as default for all created OpenGL context. Therefor by default only OpenGL up to 2.1 and...

```sudo apt install libx11-dev``` should do the trick

Hi there, I ran into a problem using Xcodeproj as part of fastlane (https://github.com/fastlane/fastlane/issues/14988). When running schemes on a project that was generated with CMake and never opened with Xcode...