imgui-ws
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ImGuiWS::setTexture pass value as TextureId < 0 can not display image.
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https://github.com/ggerganov/incppect/blob/ea0528467cc90ff401e4ba6f926e54fee8cc0ce8/src/incppect.cpp#L145 Get error value when pass value as -1, maybe check the case of "my_id[%d]"?
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https://github.com/ggerganov/imgui-ws/blob/5e51bbf43a50d5f2c53124ab33f8740fa3f99b70/src/imgui-ws.js#L157 https://github.com/ggerganov/imgui-ws/blob/5e51bbf43a50d5f2c53124ab33f8740fa3f99b70/src/imgui-ws.js#L296 int32 is incompatible with uint32. I use (pi[1] << 0) let uint32 -> int32.
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Is there any way to use 64-bit texture_id?