George Georgovassilis

Results 34 issues of George Georgovassilis

Reevaluate what should happen when Enterprise bumps into a cloaked vessel. The current behaviour is that the navigation is interrupted, the turn ends, the cloaked vessel uncloaks and recloaks immediatelly....

enhancement
question

Evaluate option for auto destroying Enterprise. Autodestroy: - has a countdown - deals damage to adjacent vessels - ends the game

enhancement
question

Crew should die in combat with the following effects: - repairs outside a star base take longer - manual phaser fire is less effective - navigation is slower - torpedo...

enhancement

Figure out whether torpedoes can be fired while shields are up. Player might need to drop shields (how much?) if firing torpedoes.

question
good first issue

currently the game progress is saved at the beginning of each turn. saving should be offloaded to a timer that checks flags and saves only when the game is idle

enhancement

animate explosion on vessel destruction

enhancement

https://blogs.windows.com/msedgedev/2018/02/06/welcoming-progressive-web-apps-edge-windows-10/

Most sectors are boring; make sure sectors have personalities: - empty sectors with few or no stars - sectors with many stars - star bases with few stars - klingons...

enhancement

Crew should be another scalar property which suffers damage from enemy fire. Low values impede the ship's operations. Crew can be replenished at star bases. When shields are low (eg....

enhancement

StatusReportPresenter doesn't have a unit test

enhancement
good first issue