wgpu
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Way to log/debug printf in WGSL
Is your feature request related to a problem? Please describe. I just started learning wgpu and wgsl and I want to debug/log print in shaders to understand concepts but there doesn't seem to be a way to do it.
Describe the solution you'd like Basically https://github.com/gfx-rs/wgpu/pull/4297 seems to be what I want but there didn't seem like there was a issue ticket for it.
Describe alternatives you've considered Couldn't find alternative yet. Still looking.
Additional context Add any other context or screenshots about the feature request here.