wgpu-native
wgpu-native copied to clipboard
WGPUBackendType invalid
WGPURequestAdapterOptions adapterOpts = {};
adapterOpts.nextInChain = nullptr;
adapterOpts.compatibleSurface = mSurface;
adapterOpts.powerPreference = WGPUPowerPreference_HighPerformance;
adapterOpts.forceFallbackAdapter = false;
adapterOpts.backendType = WGPUBackendType_D3D12;
mAdapter = instance.requestAdapter(adapterOpts);
WGPUAdapterProperties properties = {};
wgpuAdapterGetProperties(mAdapter, &properties);
The property backendType obtained is vulkan! Why not D3D12?