wgpu-native
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WGPU vs Native API performance
I'm just wondering about this. What's the cost of the overhead of using WebGPU vs raw native APIs? Are there any benchmarks or theoretical analysis of the overhead due to abstraction?
Thanks.
That's a good question! We haven't done any measurements, in particular because in Firefox presentation is still a bit clunky, so the comparison wouldn't be fair. But I'd love to see more experiments here to get an idea.