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fix(flamegraph): Only dispatch checkpoint when finishing flamegraph i…

Open Zylphrex opened this issue 1 month ago • 0 comments

…nteraction

There seems to be some edge cases where the checkpoint action is dispatched mid interaction and can result in an infinite re-render. This ensures the checkpoint is only emitted when the interaction finishes.

Zylphrex avatar Dec 09 '25 00:12 Zylphrex