sentry-unity
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Flaky tests tracker
To keep track of them / find commonalities.
Android 29 Unity 2019 - timeout: https://github.com/getsentry/sentry-unity/runs/6128970275?check_suite_focus=true iOS latest Unity 2019 - timeout: https://github.com/getsentry/sentry-unity/runs/6126636817?check_suite_focus=true
Android 30 Unity 2021 - timeout: https://github.com/getsentry/sentry-unity/runs/6169488280?check_suite_focus=true
Android 27 Unity 2019 - ?: https://github.com/getsentry/sentry-unity/runs/6176502288?check_suite_focus=true Android 29 Unity 2021 - ?: https://github.com/getsentry/sentry-unity/runs/6176502795?check_suite_focus=true
Android 29 Unity 2021 - smoke test: FAIL: https://github.com/getsentry/sentry-unity/runs/6192179959?check_suite_focus=true
iOS 12.4 Unity 21 - timeout: https://github.com/getsentry/sentry-unity/runs/6190565912?check_suite_focus=true
iOS latest Unity 2021 - timeout: https://github.com/getsentry/sentry-unity/runs/6193857232?check_suite_focus=true Android 30 Unity 2020 - flakey: https://github.com/getsentry/sentry-unity/runs/6194215455?check_suite_focus=true
To help with CI that needs to wait until an event is sent: https://docs.sentry.io/platforms/dotnet/configuration/options/#init-cache-flush-timeout (https://github.com/getsentry/team-mobile/issues/12)
these seem pretty stable now, closing the issue.