sentry-unity
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Support for Nintendo Switch
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Sentry has support for Nintendo Switch through an official integration with Nintendo where they send the native dumps directly to Sentry.
Today, those crashes are agnostic of game engine. So if you're using the Sentry SDK for Unity, you tags (set via C#) will be in crashes on Mobile, Web and Desktop. But not on those Switch crashes.
In addition to that, Release Health (crash free rates) are not properly accounted for Switch since the Sentry SDK for Unity is not aware if the game crashes natively or not.
This ticket tracks demand for adding native support for Switch.
Relates to:
- https://github.com/getsentry/sentry-unity/issues/2051
- https://github.com/getsentry/sentry-unity/issues/2050