sentry-unity
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Memory leaks in iOS SentryNativeBridge
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Environment
How do you use Sentry? self-hosted
Which version of the SDK? 1.8.0
How did you install the package? (Git-URL, Assetstore) Git-URL
Which version of Unity? 2020.3.11f1
Is this happening in Unity (editor) or on a player like Android, iOS, Windows? iOS
Steps to Reproduce
Debug.Log lots of things
Expected Result
No memory leaks
Actual Result
Memory leak found in the screenshot. @autoreleasepool should be added in every callbacks in the Plugins/iOS/SentryNativeBridge.m